// Exported from SourceMod Translator // http://translator.mitchdempsey.com/sourcemod_plugins/353 // "Phrases" { "lisa" { "en" "Lisa" "ru" "Лиза" "chi" "丽萨" "zho" "麗薩" "ro" "Lisa" } "buy machineguns" { "en" "Machine guns" "ru" "Пулеметы" "chi" "机枪" "zho" "機槍" "ro" "Machine guns" } "mila" { "en" "Mila" "ru" "Мила" "chi" "米拉" "zho" "米拉" "ro" "Mila" } "bluetank" { "en" "Blue tank" "ru" "Синий танк" "chi" "湛蓝坦克" "zho" "湛藍坦克" "ro" "Tanc albastru" } "redalice info" { "en" "Skill: Fast running\nActivation on button: F4" "ru" "Cпособность: Ускорение\nАктивация на кнопку: F4" "chi" "Skill: 快跑\n激活按钮: F4" "zho" "Skill: 快跑\n激活按鈕: F4" "ro" "Putere: Alergare rapida\nActivarea pe butonul: F4" } "punisher" { "en" "Punisher" "ru" "Каратель" "chi" "惩罚者" "zho" "懲罰者" "ro" "Judecatorul" } "buy shotguns" { "en" "Shotguns" "ru" "Дробовики" "chi" "霰弹枪" "zho" "霰彈槍" "ro" "Shotguns" } "balkan" { "en" "Balkan" "ru" "Балкан" "chi" "巴尔干" "zho" "巴爾幹" "ro" "Balkan" } "redalice" { "en" "Red Alice" "ru" "Красная Алиса" "chi" "赤红爱丽丝" "zho" "赤紅愛麗絲" "ro" "Red Alice" } "jump bomb" { "en" "Jump Bomb" "ru" "Джамп граната" "chi" "跳高手雷" "zho" "跳高手雷" "ro" "Grenada saritoare" } "bluealice info" { "en" "Skill: Invisibility\nActivation on button: F4" "ru" "Cпособность: Невидимость\nАктивация на кнопку: F4" "chi" "技能: 无敌\n激活按钮: F4" "zho" "技能: 無敵\n激活按鈕: F4" "ro" "Putere: Invizibilitate\nActivarea pe butonul: F4" } "fat" { "en" "Fat" "ru" "Толстяк" "chi" "胖子" "zho" "胖子" "ro" "Fat" } "inc grenade" { "en" "Incendiary Grenade" "ru" "Зажигательный" "chi" "莫洛托夫燃烧弹" "zho" "莫洛托夫燃燒彈" "ro" "Grenada incendiara" } "bluealice" { "en" "Blue Alice" "ru" "Синяя Алиса" "chi" "湛蓝爱丽丝" "zho" "湛藍愛麗絲" "ro" "Blue Alice" } "strong" { "en" "Strong" "ru" "Силач" "chi" "大块头" "zho" "大塊頭" "ro" "Strong" } "buy rifles" { "en" "Rifles" "ru" "Винтовки" "chi" "步枪" "zho" "步槍" "ro" "Rifles" } "phoenix" { "en" "Phoenix" "ru" "Феникс" "chi" "凤凰" "zho" "鳳凰" "ro" "Phoenix" } "redtank info" { "en" "Skill: Armorup\nActivation on button: F4" "ru" "Cпособность: Бронирование\nАктивация на кнопку: F4" "chi" "技能: 铁壁\n激活按钮: F4" "zho" "技能: 鐵壁\n激活按鈕: F4" "ro" "Putere: Armura\nActivarea pe butonul: F4" } "rebuy" { "en" "Auto-rebuy" "ru" "Авто-покупка" "chi" "自动重买" "zho" "自動重買" "ro" "Recumparare-automata" } "buy knifes" { "en" "Melee" "ru" "Ножи" "chi" "肉搏" "zho" "肉搏" "ro" "Cutite" } "redtank" { "en" "Red tank" "ru" "Красный танк" "chi" "赤红坦克" "zho" "赤紅坦克" "ro" "Tanc rosu" } "antidot" { "en" "Antidote" "ru" "Антидот" "chi" "解毒剂" "zho" "解毒劑" "ro" "Antidot" } "bluetank info" { "en" "Skill: Regeneration\nActivation on button: F4" "ru" "Cпособность: Регенерация\nАктивация на кнопку: F4" "chi" "技能: 再生\n激活按钮: F4" "zho" "技能: 再生\n激活按鈕: F4" "ro" "Putere: Regenerare\nActivarea pe butonul: F4" } "buy pistols" { "en" "Pistols" "ru" "Пистолеты" "chi" "手枪" "zho" "手槍" "ro" "Pistols" } "buy snipers" { "en" "Snipers" "ru" "Снайперские винтовки" "chi" "狙击枪" "zho" "狙擊槍" "ro" "Snipers" } "molotov" { "en" "Molotov" "ru" "Молотов" "chi" "莫洛托夫燃烧弹" "zho" "莫洛托夫燃燒彈" "ro" "Molotov" } "infect bomb" { "en" "Infection Bomb" "ru" "Заражающая граната" "chi" "感染炸弹" "zho" "感染炸彈" "ro" "Bomba infectioasa" } "buy equipments" { "en" "Equipment" "ru" "Обмундирование" "chi" "設備" "zho" "设备" "ro" "Echipament" } "medi shot" { "en" "Medical Shot" "ru" "Мед. шприц" "chi" "医疗射击" "zho" "醫療射擊" "ro" "Seringa medicala" } "holy grenade" { "en" "Holy Grenade" "ru" "Святая граната" "chi" "神圣手雷" "zho" "神聖手雷" "ro" "Holy Grenade" } "bump mine" { "en" "Bump mine" "ru" "Ударная мина" "chi" "撞矿" "zho" "撞矿" "ro" "Lovește-o pe a mea." } "drone gun" { "en" "Auto turret" "ru" "Авто турель" "chi" "自动炮塔" "zho" "自動炮塔" "ro" "Tureta automata" } "freeze grenade" { "en" "Freeze Grenade" "ru" "Заморозка" "chi" "冻结手雷" "zho" "凍結手雷" "ro" "Grenada de gheata" } "flare grenade" { "en" "Flare Grenade" "ru" "Световая граната" "chi" "闪光手雷" "zho" "閃光手雷" "ro" "Flare Grenade" } "breachcharge" { "en" "C4" "ru" "C4" "chi" "C4炸药" "zho" "C4炸藥" "ro" "C4" } "kevlar" { "en" "Armor" "ru" "Броня" "chi" "护甲" "zho" "護甲" "ro" "Armura" } "assaultsuit" { "en" "Armor/Helmet" "ru" "Броня/Шлем" "chi" "护甲/头盔" "zho" "護甲/頭盔" "ro" "Armura/casca" } "heavysuit" { "en" "Heavy suit" "ru" "Тяжелая броня" "chi" "重装" "zho" "重裝" "ro" "Costum greu" } "bazooka" { "en" "Bazooka" "ru" "Базука" "chi" "火箭筒" "zho" "火箭筒" "ro" "Bazooka" } "airdrop" { "en" "Call airdrop" "ru" "Вызов вертолета" "chi" "呼叫空投" "zho" "呼叫空投" "ro" "Suna pentru drop aerian" } "m32" { "en" "M32 Milkor" "ru" "M32 Milkor" "chi" "M32 榴弹发射器" "zho" "M32 榴彈發射器" "ro" "M32 Milkor" } "chainsaw" { "en" "Chainsaw" "ru" "Бензопила" "chi" "电锯" "zho" "電鋸" "ro" "Chainsaw" } "lasermine" { "en" "Lasermine" "ru" "Лазермина" "chi" "镭射采掘" "zho" "鐳射采掘" "ro" "Laser" } "jetpack" { "en" "Jetpack" "ru" "Джетпак" "chi" "喷气背包" "zho" "噴氣背包" "ro" "Jetpack" } "satchel info" { "en" "To activate the charge, press the right mouse button!" "ru" "Чтобы активировать заряд, нажмите правую кнопку мыши!" "chi" "要激活電量,請按鼠標右鍵!" "zho" "要激活电量,请按鼠标右键!" "ro" "Pentru a activa taxa faceți clic pe butonul din dreapta al mouse-ului!" } "skull11" { "en" "Skull XI" "ru" "Скулл XI" "chi" "Skull XI" "zho" "Skull XI" "ro" "Skull XI" } "cannon" { "en" "Dragon cannon" "ru" "Огненный дракон" "chi" "龙炮" "zho" "龍炮" "ro" "Dragon cannon" } "jetpack info" { "en" "Press CTRL + SPACE to enabled jetpack" "ru" "Нажмите CTRL + SPACE чтобы включить джетпак" "chi" "按 CTRL + 空格 打開 喷气包" "zho" "按 CTRL + 空格 打开 噴氣包" "ro" "Tina apasat CTRL si apasa SPACE porniți jetpack-ul" } "drillgun" { "en" "Drill" "ru" "Дрель" "chi" "钻头" "zho" "鉆頭" "ro" "Drill" } "elite" { "en" "Dual elite" "ru" "Dual elite" "chi" "Dual elite" "zho" "Dual elite" "ro" "Dual elite" } "airdrop info" { "en" "To activate the call, set the sensor and activate the remote" "ru" "Чтобы активировать вызов, установите датчик и активитуйте пультом" "chi" "要激活呼叫,请设置传感器并激活遥控器" "zho" "要激活呼叫,請設置傳感器並激活遙控器" "ro" "Pentru a suna, seteaza senzorul" } "watercannon" { "en" "Flamethrower" "ru" "Огнемет" "chi" "喷火器" "zho" "噴火器" "ro" "Aruncator cu flacari" } "fiveseven" { "en" "FN Five-seveN" "ru" "FN Five-seveN" "chi" "FN Five-seveN" "zho" "FN Five-seveN" "ro" "FN Five-seveN" } "revolver" { "en" "Revolver" "ru" "Револьвер" "chi" "左轮手枪" "zho" "左輪手槍" "ro" "Revolver" } "shield" { "en" "Shield" "ru" "Щит" "chi" "盾" "zho" "盾" "ro" "Scut" } "trigger on info" { "en" "Call helicopter with airdrop (leftclick)" "ru" "Call helicopter with airdrop (leftclick)" "ro" "Call helicopter with airdrop (leftclick)" } "deagle" { "en" "Desert eagle" "ru" "Дезерт Игл" "chi" "沙漠之鹰" "zho" "沙漠之鹰" "ro" "Desert eagle" } "chainsaw info" { "en" "Strong slash on the right mouse button" "ru" "Сильный удар на правую кнопку мыши" "chi" "加强 削减 通过鼠标右键" "zho" "加強 削減 通過鼠標右鍵" "ro" "Atac puternic de pe click dreapta" "ua" "Atac puternic de pe click dreapta" } "trigger off info" { "en" "Call helicopter with airdrop (leftclick)" "ru" "Вызов вертолета с дропом" "chi" "呼叫空投直升机" "zho" "呼叫空投直升機" "ro" "Suna elicopterul cu drop aerian" } "sfpistol" { "en" "SF-PISTOL" "ru" "SF-PISTOL" "chi" "SF-PISTOL" "zho" "SF-PISTOL" "ro" "SF-PISTOL" } "turret info" { "en" "To pickup a turret, use E button" "ru" "Чтобы снять турель, нажмите кнопку E" "chi" "想移除 一个炮塔, 请激活E按钮" "zho" "想移除 壹個炮塔, 请激活E按钮" "ro" "Pentru a sterge tureta, autilizați butonul E" } "tec9" { "en" "Intratec TEC-DC9" "ru" "Intratec TEC-DC9" "chi" "Intratec TEC-DC9" "zho" "Intratec TEC-DC9" "ro" "Intratec TEC-DC9" } "control info" { "en" "To control a turret, press the button to open the menu!" "ru" "Чтобы настроить турель нажмите кнопку для открытия меню!" "chi" "更多信息,請查看更多信息" "zho" "更多信息,请查看更多信息" "ro" "Înregistrați-vă căutați meniul de rezervare pentru meniul de rezervare!" } "shield info" { "en" "To repulse grenades, use the right mouse button!" "ru" "Чтобы отбить гранаты, используйте правую кнопку мыши!" "chi" "要擊退手榴彈, 請使用右側鼠標按鈕!" "zho" "要击退手榴弹, 请使用右侧鼠标按钮!" "ro" "Pentru a utiliza grenade respinge, folosiți butonul mouse-ului dreapta!" } "glock" { "en" "Glock 18" "ru" "Glock 18" "chi" "Glock 18" "zho" "Glock 18" "ro" "Glock 18" } "xm1014" { "en" "XM1014" "ru" "XM1014" "chi" "XM1014" "zho" "XM1014" "ro" "XM1014" } "sg556" { "en" "SIG SG 556" "ru" "SIG SG 556" "chi" "SIG SG 556" "zho" "SIG SG 556" "ro" "SIG SG 556" } "lasermine info" { "en" "To pickup a mine, use E button" "ru" "Чтобы снять мину, нажмите кнопку E" "chi" "想删除 一个地雷, 请激活E按钮" "zho" "想刪除 壹個地雷, 请激活E按钮" "ro" "Pentru a sterge mina, autilizați butonul E" } "rotate info" { "en" "To rotate a turret, use the right mouse button!" "ru" "Чтобы повернуть турель, используйте правую кнопку мыши!" "chi" "想要旋轉 一个炮塔, 請使用右側鼠標按鈕!" "zho" "想要旋转 壹個炮塔, 请使用右侧鼠标按钮!" "ro" "Doriți să vă rotiți tureta, folosiți butonul mouse-ului dreapta!" } "janus1" { "en" "Janus I" "ru" "Джанус I" "chi" "Janus I" "zho" "Janus I" "ro" "Janus I" } "cz75a" { "en" "CZ75A" "ru" "CZ75A" "chi" "CZ75A" "zho" "CZ75A" "ro" "CZ75A" } "balrog11" { "en" "Balrog XI" "ru" "Балрог XI" "chi" "Balrog XI" "zho" "Balrog XI" "ro" "Balrog XI" } "usp" { "en" "HK USP" "ru" "HK USP" "chi" "HK USP" "zho" "HK USP" "ro" "HK USP" } "nova" { "en" "Benelli Nova" "ru" "Benelli Nova" "chi" "Benelli Nova" "zho" "Benelli Nova" "ro" "Benelli Nova" } "p250" { "en" "SIG Sauer P250" "ru" "SIG Sauer P250" "chi" "SIG Sauer P250" "zho" "SIG Sauer P250" "ro" "SIG Sauer P250" } "hpk" { "en" "Heckler & Koch P2000" "ru" "Heckler & Koch P2000" "chi" "Heckler & Koch P2000" "zho" "Heckler & Koch P2000" "ro" "Heckler & Koch P2000" } "skull1" { "en" "Skull I" "ru" "Скулл I" "chi" "Skull I" "zho" "Skull I" "ro" "Skull I" } "taser" { "en" "Taser" "ru" "Тазер" "chi" "电击枪" "zho" "電擊槍" "ro" "Taser" } "mag7" { "en" "MAG7" "ru" "MAG7" "chi" "MAG7" "zho" "MAG7" "ro" "MAG7" } "balrog1" { "en" "Balrog I" "ru" "Балрог I" "chi" "Balrog I" "zho" "Balrog I" "ro" "Balrog I" } "sawedoff" { "en" "Sawed-Off" "ru" "Sawed-Off" "chi" "Sawed-Off" "zho" "Sawed-Off" "ro" "Sawed-Off" } "gatling" { "en" "Gatling" "ru" "Гатлинг" "chi" "Gatling" "zho" "Gatling" "ro" "Gatling" } "ak47" { "en" "AK-47" "ru" "AK-47" "chi" "AK-47" "zho" "AK-47" "ro" "AK-47" "lt" "AK-47" } "janus11" { "en" "Janus XI" "ru" "Джанус XI" "chi" "Janus XI" "zho" "Janus XI" "ro" "Janus XI" } "aug" { "en" "Steyr AUG" "ru" "Steyr AUG" "chi" "Steyr AUG" "zho" "Steyr AUG" "ro" "Steyr AUG" } "m4a4" { "en" "M4A4" "ru" "M4A4" "chi" "M4A4" "zho" "M4A4" "ro" "M4A4" } "m4a1" { "en" "M4A1" "ru" "M4A1" "chi" "M4A1" "zho" "M4A1" "ro" "M4A1" } "bizon" { "en" "Bizon" "ru" "ПП-19" "chi" "Bizon" "zho" "Bizon" "ro" "Bizon" } "famas" { "en" "FAMAS" "ru" "FAMAS" "chi" "FAMAS" "zho" "FAMAS" "ro" "FAMAS" } "mac10" { "en" "Ingram MAC-10" "ru" "Ingram MAC-10" "chi" "Ingram MAC-10" "zho" "Ingram MAC-10" "ro" "Ingram MAC-10" } "mp5sd" { "en" "MP5-SD" "ru" "MP5-SD" "chi" "MP5-SD" "zho" "MP5-SD" "ro" "MP5-SD" } "mp7" { "en" "HK MP7" "ru" "HK MP7" "chi" "HK MP7" "zho" "HK MP7" "ro" "HK MP7" } "mp9" { "en" "HK MP9" "ru" "HK MP9" "chi" "HK MP9" "zho" "HK MP9" "ro" "HK MP9" } "p90" { "en" "FN P90" "ru" "FN P90" "chi" "FN P90" "zho" "FN P90" "ro" "FN P90" } "ump45" { "en" "HK UMP" "ru" "HK UMP" "chi" "HK UMP" "zho" "HK UMP" "ro" "HK UMP" } "galilar" { "en" "Galil AR" "ru" "Гагил" "chi" "Galil AR" "zho" "Galil AR" "ro" "Galil AR" } "lightninghz" { "en" "Lightning HZ" "ru" "Тяжелый зомбяк" "chi" "Lightning HZ" "zho" "Lightning HZ" "ro" "Lightning HZ" } "lightninglz" { "en" "Lightning LZ" "ru" "Легкий зомбяк" "chi" "Lightning LZ" "zho" "Lightning LZ" "ro" "Lightning LZ" } "blaster" { "en" "SFGUN-1" "ru" "Лазерный бластер" "chi" "SFGUN-1" "zho" "SFGUN-1" "ro" "SFGUN-1" } "tempest" { "en" "SF-TEMPEST" "ru" "Лазерный тигр" "chi" "SF-TEMPEST" "zho" "SF-TEMPEST" "ro" "SF-TEMPEST" } "plasmagun" { "en" "Plasma Gun" "ru" "Плазма пушка" "chi" "等离子枪" "zho" "等離子槍" "ro" "Plasma Gun" } "cartblue" { "en" "Cartblue" "ru" "Синяя машинка" "chi" "Cartblue" "zho" "Cartblue" "ro" "Cartblue" } "balrog3" { "en" "Balrog III" "ru" "Балрог III" "chi" "Balrog III" "zho" "Balrog III" "ro" "Balrog III" } "janus3" { "en" "Janus III" "ru" "Джанус III" "chi" "Janus III" "zho" "Janus III" "ro" "Janus III" } "janus5" { "en" "Janus V" "ru" "Джанус V" "chi" "Janus V" "zho" "Janus V" "ro" "Janus V" } "awp" { "en" "AWP" "ru" "AWP" "chi" "AWP" "zho" "AWP" "ro" "AWP" } "ssg08" { "en" "SSG 08" "ru" "SSG 08" "chi" "SSG 08" "zho" "SSG 08" "ro" "SSG 08" } "g3sg1" { "en" "G3SG1" "ru" "G3SG1" "chi" "G3SG1" "zho" "G3SG1" "ro" "G3SG1" } "scar20" { "en" "SCAR-20" "ru" "SCAR-20" "chi" "SCAR-20" "zho" "SCAR-20" "ro" "SCAR-20" } "wa2000" { "en" "Walther WA2000" "ru" "Walther WA2000" "chi" "Walther WA2000" "zho" "Walther WA2000" "ro" "Walther WA2000" } "general round objective" { "en" "The game is @redHumans @greenvs. @redZombies@default, the goal for zombies is to infect all humans by knifing them." "ru" "Битва @redлюдей @greenпротив @redзомби@default, цель для зомби — инфицировать всех людей, используя нож." "chi" "这个游戏是 @redHumans @greenvs。 @redZombies@default, 丧尸的目标是通过近战抓咬来感染所有人类。" "zho" "這個遊戲是 @redHumans @greenvs。 @redZombies@default, 喪尸的目標是通過近戰抓咬來感染所有人類。" "ro" "Jocul este @redOameni @greenversus. @redZombii@default,scopul zombilor este de a infecta toti oamenii iar acestia sunt nevoiti sa se apere." } "class info" { "#format" "{1:t},{2:d},{3:d},{4:.1f}" "en" "Class: @red[{1}] @defaultHP: @red[{2}] @defaultArmor: @red[{3}] @defaultSpeed: @red[{4}]" "ru" "Класс: @red[{1}] @defaultЗдоровье: @red[{2}] @defaultБроня: @red[{3}] @defaultСкорость: @red[{4}]" "chi" "职业: @red[{1}] @default生命: @red[{2}] @default护甲: @red[{3}] @default速度: @red[{4}]" "zho" "職業: @red[{1}] @default生命: @red[{2}] @default護甲: @red[{3}] @default速度: @red[{4}]" "ro" "Clasa: @red[{1}] @defaultViata: @red[{2}] @defaultArmura: @red[{3}] @defaultViteza: @red[{4}]" } "general buttons reminder" { "en" "Press F3/B to open menu\nPress for zombie/human skill\nPress F to turn on flashlight" "ru" "Нажмите F3/B для открытия меню\nНажмите F4 для способности зомби/людей\nНажмите F для включения фонарика" "chi" "按 F3/B 打开彩蛋\n按 打开 人类/丧尸 技能\n按 F 打开手电筒" "zho" "按 F3/B 打開彩蛋\n按 打開 人類/喪尸 技能\n按 F 打開手電筒" "ro" "Apasa F3/B pentru a deschide meniul\nApasa pentru puterile zombilor/oamenilor\nApasa F pentru a deschide/inchide lumina lanternei" } "empty" { "en" "(Empty)" "ru" "(Пусто)" "chi" "(空的)" "zho" "(空的)" "ro" "(Gol)" } "general ammunition reminder" { "en" "Press @red,@default @greenor @red.@default to purchase ammunition." "ru" "Нажмите @red,@default @greenили @red.@default для покупки патронов." "chi" "按 @red,@default @greenor @red。@default 购买弹药。" "zho" "按 @red,@default @greenor @red。@default 購買彈藥。" "ro" "Apasa pe @redvirgula@default @greensau @redpunct@default pentru a cumpara gloante." } "damage info" { "#format" "{1:d}" "en" "HP: {1}" "ru" "ХП: {1}" "chi" "生命{1}" "zho" "生命{1}" "ro" "VIATA: {1}" } "price" { "#format" "{1:d},{2:t}" "en" "[{1}{2}]" "ru" "[{1}{2}]" "chi" "[{1}{2}]" "zho" "[{1}{2}]" "ro" "[{1}{2}]" } "using menu block" { "en" "You can't use the menu!" "ru" "Вы не можете использовать меню!" "chi" "你不能使用菜单!" "zho" "你不能使用菜單!" "ro" "Nu poti sa folosesti meniul!" } "general blast reminder" { "en" "Warning! Humans have launched a nuke over the infected area!" "ru" "Внимание! Люди запустили ядерную бомбу по зараженной площади!" "chi" "警告! 人类在感染区域发射了核武器!" "zho" "警告! 人類在感染區域發射了核武器!" "ro" "Atentie! Oamenii au lansat o racheta peste zona infectata!" } "plague mode" { "en" "Plague mode" "ru" "Чума" "chi" "瘟疫模式" "zho" "瘟疫模式" "ro" "Modul ciuma" } "full damage info" { "#format" "{1:d},{2:d}" "en" "HP: {1}\nArmor: {2}" "ru" "ХП: {1}\nБроня: {2}" "chi" "生命{1}\n盔甲: {2}" "zho" "生命{1}\n盔甲: {2}" "ro" "VIATA: {1}\nArmura: {2}" } "zombie comming" { "#format" "{1:d}" "en" "Infection will begin in: {1}" "ru" "Заражение начнется: {1}" "chi" "感染即将开始{1}" "zho" "感染即將開始{1}" "ro" "Zombii apar in : {1}" } "level" { "#format" "{1:d}" "en" "[LVL:{1}]" "ru" "[УРВ:{1}]" "chi" "[等级:{1}]" "zho" "[等級:{1}]" "ro" "[NIVEL:{1}]" } "zombie left" { "#format" "{1:s}" "en" "The last zombie has left, {1} is the new zombie!" "ru" "Последний зомби вышел, теперь {1} зомби!" "chi" "最后一个丧尸离开了, {1} 是新的丧尸!" "zho" "最後壹個喪屍離開了, {1} 是新的喪屍!" "ro" "Ultimul zombi a iesit, {1} este noul zombi!" } "buy info" { "#format" "{1:s},{2:t}" "en" "Player: @red[{1}] @defaultbought: @red[{2}]" "ru" "Игрок: @red[{1}] @defaultкупил: @red[{2}]" "chi" "玩家: @red[{1}] @default购买: @red[{2}]" "zho" "玩家: @red[{1}] @default購買: @red[{2}]" "ro" "Jucatorul: @red[{1}] @defaulta cumparat: @red[{2}]" } "add" { "en" "Add" "ru" "Добавить" "chi" "加" "zho" "加" "ro" "Adăuga" } "human left" { "#format" "{1:s}" "en" "The last human has left, {1} is the new human!" "ru" "Последний человек вышел, теперь {1} человек!" "chi" "最后一个人类离开了, {1} 是新的人类!" "zho" "最後壹個人類離開了, {1} 是新的人類!" "ro" "Ultimul om a iesit, {1} este noul om!" } "donate info" { "#format" "{1:s},{2:d},{3:t},{4:s}" "en" "Player: @red[{1}] @defaultdonate: @red[{2}{3}] @defaultto player: @red[{4}]" "ru" "Игрок: @red[{1}] @defaultперевел: @red[{2}{3}] @defaultигроку: @red[{4}]" "chi" "玩家: @red[{1}] @default捐赠: @red[{2}{3}] @default给玩家: @red[{4}]" "zho" "玩家: @red[{1}] @default捐贈: @red[{2}{3}] @default給玩家: @red[{4}]" "ro" "Jucatorul: @red[{1}] @default i-a donat: @red[{2}{3}] @defaultjucatorului: @red[{4}]" } "online" { "#format" "{1:d}" "en" "[ONL:{1}]" "ru" "[ОНЛ:{1}]" "chi" "[在线:{1}]" "zho" "[在綫:{1}]" "ro" "[CONECTAT:{1}]" } "player left" { "en" "The last player has left the game!" "ru" "Последний игрок вышел!" "chi" "最后一位玩家离开了游戏!" "zho" "最後壹位玩家離開了遊戲!" "ro" "Ultimul jucator a parasit serverul!" } "buying item block" { "#format" "{1:t}" "en" "You can't buy: {1}" "ru" "Вы не можете купить: {1}" "chi" "你不能买: {1}" "zho" "妳不能買: {1}" "ro" "Nu poti cumpara: {1}" } "buying round block" { "en" "You can't buy during this round!" "ru" "Вы не можете покупать в течении этого раунда!" "chi" "本回合你不能购买!" "zho" "本回合妳不能購買!" "ro" "Nu poti cumpara in timpul acestei runde!" } "account info" { "#format" "{1:t},{2:d}" "en" "{1}{2}" "ru" "{1}{2}" "chi" "{1}{2}" "zho" "{1}{2}" "ro" "{1}{2}" } "drop info" { "en" "All dropped weapons will be removed at the beginning of the game!" "ru" "Все выброшенные оружия будут удалены при начале раунда!" "chi" "遊戲開始時將刪除所有掉落的武器!" "zho" "游戏开始时将删除所有掉落的武器!" "ro" "Toate armele aruncate vor fi eliminate la începutul jocului!" } "remove" { "en" "Remove" "ru" "Убрать" "chi" "去掉" "zho" "去掉" "ro" "Elimina" } "limit" { "#format" "{1:d}" "en" "[LMT:{1}]" "ru" "[ЛМТ:{1}]" "chi" "[限制:{1}]" "zho" "[限制:{1}]" "ro" "[LIMITA:{1}]" } "level info" { "#format" "{1:t},{2:d},{3:d},{4:d}" "en" "< cs.respawn.lt >\n< CLASS:[{1}] >\n< LVL:[{2}] EXP:[{3}/{4}] > " "ru" "КЛАСС:[{1}]\nУРОВЕНЬ:[{2}] ОПЫТ:[{3}/{4}]" "chi" "职业:[{1}]\n等级:[{2}] 经验:[{3}/{4}]" "zho" "職業:[{1}]\n等級:[{2}] 經驗:[{3}/{4}]" "ro" "< CLASA:[{1}]\nNIVEL:[{2}] XP:[{3}/{4}] >" } "modes menu" { "en" "Game modes" "ru" "Игровые режимы" "chi" "游戏模式" "zho" "遊戲模式" "ro" "Modul jocului" } "multi mode" { "en" "Multi infection" "ru" "Мульти инфекция" "chi" "多重感染模式" "zho" "多重感染模式" "ro" "Infectia multipla" } "skill ready" { "en" "Skill ready!" "ru" "Способность готова!" "chi" "技能已就绪!" "zho" "技能已就緒!" "ro" "Putere pregatita!" } "money" { "en" "$" "ru" "$" "chi" "$" "zho" "$" "ro" "lei" } "increase" { "en" "Increase" "ru" "Увеличить" "chi" "增加" "zho" "增加" "ro" "Creste" } "countdown" { "#format" "{1:d}" "en" "Countdown: {1}" "ru" "Заряд способности: {1}" "chi" "冷却{1}" "zho" "冷卻{1}" "ro" "Numărătoarea inversă: {1}" } "buying ammunition block" { "en" "You can't buy ammunition!" "ru" "Вы не можете купить патроны!" "chi" "你不能买弹药!" "zho" "妳不能買彈藥!" "ro" "Nu poti cumpara gloante!" } "donate" { "#format" "{1:d},{2:t}" "en" "Donate: [{1}{2}]" "ru" "Переслать: [{1}{2}]" "chi" "捐赠: [{1}{2}]" "zho" "捐贈: [{1}{2}]" "ro" "Doneaza: [{1}{2}]" } "starting round block" { "en" "You can't start a gamemode, because one has already begun!" "ru" "Вы не можете начать раунд, потому что он уже запущен!" "chi" "你无法启动一个游戏模式, 因为其中一个已经开始了!" "zho" "妳無法啟動壹個遊戲模式, 因為其中壹個已經開始了!" "ro" "Nu poti incepe alt mod deoarece a inceput deja unul!" } "decrease" { "en" "Decrease\n \n" "ru" "Уменьшить\n \n" "chi" "减少\n \n" "zho" "減少\n \n" "ro" "Scade\n \n" } "commission" { "#format" "{1:d},{2:t},{3:s}" "en" "Amount: [{1}{2}] | Commission: [{3}]" "ru" "Сумма: [{1}{2}] | Комиссия: [{3}]" "chi" "数量: [{1}{2}] | 佣金: [{3}]" "zho" "數量: [{1}{2}] | 傭金: [{3}]" "ro" "Cantitate: [{1}{2}] | Comision: [{3}]" } "swarm mode" { "en" "Swarm mode" "ru" "Куча на кучу" "chi" "群拥模式" "zho" "群擁模式" "ro" "Modul roi" } "selecting target block" { "en" "Invalid target!" "ru" "Неверная цель!" "chi" "无效目标!" "zho" "無效目標!" "ro" "Tinta invalida!" } "modes option" { "en" "Player options" "ru" "Опции игрока" "chi" "玩家选项" "zho" "玩家選項" "ro" "Optiunile jucatorului" } "buy" { "en" "Buy all" "ru" "Купить все" "chi" "購買所有" "zho" "购买所有" "ro" "Cumpara tot" } "classes round block" { "en" "You can't change your class, because the round hasn't started yet!" "ru" "Вы не можете поменять класс, потому что раунд не начат!" "chi" "你不能改变你的职业,因为这回合还没有开始!" "zho" "妳不能改變妳的職業,因為這回合還沒有開始!" "ro" "Nu poti schimba clasa deoarece runda nu a inceput inca!" } "sniper mode" { "en" "Sniper round" "ru" "Снайпер раунд" "chi" "狙击手回合" "zho" "狙擊手回合" "ro" "Modul lunetist" } "mode swarm" { "en" "Swarm mode has started!" "ru" "Куча на кучу!" "chi" "群拥模式已经启动!" "zho" "群擁模式已經啟動!" "ro" "Modul roi a inceput!" } "unstucking prop block" { "en" "You are not stuck in another prop!" "ru" "Вы не застряли в другом обьекте!" "chi" "你没有陷入另一个支撑物!(卡住或者重叠)" "zho" "妳沒有陷入另壹個支撐物!(卡住或者重疊)" "ro" "Nu esti blocat intr-un obiect!" } "classes menu" { "en" "Change classes" "ru" "Изменить класс" "chi" "改变职业" "zho" "改變職業" "ro" "Schimba clasele" } "normal mode" { "en" "Normal infection" "ru" "Обычная инфекция" "chi" "标准感染模式" "zho" "標準感染模式" "ro" "Infectie normala" } "mode multi" { "en" "Multi infection mode has started!" "ru" "Мульти заражение!" "chi" "多重感染模式已经启动!" "zho" "多重感染模式已經啟動!" "ro" "Runda multipla a inceput!" } "armageddon mode" { "en" "Armageddon" "ru" "Армагеддон" "chi" "世界末日模式" "zho" "世界末日模式" "ro" "Modul final" } "survivor mode" { "en" "Survivor round" "ru" "Выживший раунд" "chi" "生存者回合" "zho" "生存者回合" "ro" "Modul supravietuitor" } "mode plague" { "en" "Plague mode has started!" "ru" "Чума!" "chi" "瘟疫模式已经启动!" "zho" "瘟疫模式已經啟動!" "ro" "Modul ciuma a inceput!" } "nemesis mode" { "en" "Nemesis round" "ru" "Немезис раунд" "chi" "复仇女神回合" "zho" "復仇女神回合" "ro" "Modul razbunarii" } "mode nemesis" { "en" "Nemesis mode has started!" "ru" "Немезис появился!" "chi" "复仇女神模式已经启动!" "zho" "復仇女神模式已經啟動!" "ro" "Razbunarea a inceput!" } "mode survivor" { "en" "Survivor mode has started!" "ru" "Выживший появился!" "chi" "生存者模式已经启动!" "zho" "生存者模式已經啟動!" "ro" "Runda supravietuitorului a inceput!" } "mode sniper" { "en" "Sniper mode has started!" "ru" "Снайпер появился!" "chi" "狙击手模式已经启动!" "zho" "狙擊手模式已經啟動!" "ro" "Runda lunetistului a inceput!" } "mode armageddon" { "en" "Armageddon mode has started!" "ru" "Армагеддон!" "chi" "世界末日模式已经启动!" "zho" "世界末日模式已經啟動!" "ro" "Runda finala a inceput!" } "mode normal" { "en" "Normal infection!" "ru" "Обычное заражение!" "chi" "标准感染模式!" "zho" "標準感染模式!" "ro" "Infectie normala!" } "log generic flag" { "en" "Generic flag:" "ru" "Осн.флаг:" "chi" "通用标志:" "zho" "通用標誌:" "ro" "Acces general:" } "log value" { "en" "Value:" "ru" "3нaч:" "chi" "值:" "zho" "值:" "ro" "Valoare:" } "log module" { "en" "Module:" "ru" "Модуль:" "chi" "模块:" "zho" "模塊:" "ro" "Modul:" } "log status" { "en" "Filter status:" "ru" "Статус фильтра:" "chi" "过滤状态:" "zho" "過濾狀態:" "ro" "Filtrarea starii:" } "log module filter" { "en" "Module filtering:" "ru" "Фильтрация модуля:" "chi" "模块过滤:" "zho" "模塊過濾:" "ro" "Filtrarea modulului:" } "log module short name" { "en" "Short name:" "ru" "Краткое имя:" "chi" "短名:" "zho" "短名:" "ro" "Nume scurt:" } "log module invalid args" { "en" "Add one or more modules to the module filter. Usage: zp_log_add_module [module] ...\nSee zp_log_list to list available module names (short names)." "ru" "Добавьте один или несколько модулей в фильтр модулей. Использование: zp_log_add_module [module] ...\nСмотрите zp_log_list в списке доступных имен модуля (короткие имена)." "chi" "将一个或多个模块添加到模块过滤器。 用法: zp_log_add_module <模块> [模块] ……\n查看 zp_log_list 来列出可用的模块名称 (短名)." "zho" "將壹個或多個模塊添加到模塊過濾器。 用法: zp_log_add_module <模塊> [模塊] ……\n查看 zp_log_list 來列出可用的模塊名稱 (短名)." "ro" "Adauga unul sau mai multe module la filtrul modulelor. Folosinta: zp_log_add_module [modul] ...\nVezi zp_log_list pentru a lista numele modulelor (nume scurte)." } "experience give invalid amount" { "#format" "{1:d}" "en" "Invalid experience amount ({1})" "ru" "Недействительный опыт ({1})" "chi" "无效的经验数值 ({1})" "zho" "無效的經驗數值 ({1})" "ro" "Cantiatea levelului gresita ({1})" } "log module invalid name" { "#format" "{1:s}" "en" "Invalid module name: \"{1}\"" "ru" "Неправильное имя модуля: \"{1}\"" "chi" "无效的模块名称 \"{1}\"" "zho" "無效的模塊名稱 \"{1}\"" "ro" "Numele modulului invalid: \"%s\"" } "ztele command force unsuccessful" { "#format" "{1:s}" "en" "Player {1} couldn't be teleported." "ru" "Игрока {1} нельзя было телепортировать." "chi" "玩家{1}无法被传送。" "zho" "玩家{1}无法被传送。" "ro" "Jucătorul {1} nu a putut fi teleportat." } "config reload falied" { "#format" "{1:s}" "en" "\"{1}\" - Failed. (Either disabled or invalid file content.)" "ru" "\"{1}\" - Ошибка. (Отключен или неверное содержимое файла.)" "chi" "\"{1}\" - 重新读取失败。 (文件内容已经禁用或者无效。)" "zho" "\"{1}\" - 重新讀取失敗。 (文件內容已經禁用或者無效。)" "ro" "\"{1}\" - Esuat. (Dezactivat sau continut invalid.)" } "log module filter added" { "#format" "{1:s}" "en" "Added \"{1}\" to module filter." "ru" "Модуль \"{1}\" добавлен в фильтр." "chi" "已添加 \"{1}\" 到模块过滤器。" "zho" "已添加 \"{1}\" 到模塊過濾器。" "ro" "Adaugat \"{1}\" la filtrul modulelor." } "psyh" { "en" "Psyh" "ru" "Псих" "chi" "疯子" "zho" "瘋子" "ro" "Psyh" } "ztele invalid client" { "en" "Players couldn't be found." "ru" "Игроков найти не удалось." "chi" "找不到玩家。" "zho" "找不到玩家。" "ro" "Jucătorii nu au putut fi găsiți." } "smoker info" { "en" "Skill: Toxic cloud\nActivation on button: F4" "ru" "Cпособность: Ядовитая завеса\nАктивация на кнопку: F4" "chi" "技能: 毒雾\n激活按钮: F4" "zho" "技能: 毒霧\n激活按鈕: F4" "ro" "Putere: Nor toxic\nActivarea de pe butonul: F4" } "log module filter removed" { "#format" "{1:s}" "en" "Removed \"{1}\" from module filter." "ru" "Модуль \"{1}\" убран из фильтра." "chi" "已移除 \"{1}\" 从模块过滤器。" "zho" "已移除 \"{1}\" 從模塊過濾器。" "ro" "Sters \"{1}\" de la filtrul modulelor." } "ztele restricted escape" { "en" "ZTele is restricted on non-escape modes." "ru" "ZTele огнаничен для режимов без выживания." "chi" "ZTele在非生存模式下具有防火功能。" "zho" "ZTele在非生存模式下具有防火功能。" "ro" "ZTele is restricted on non-escape modes." } "configs menu" { "en" "Сonfigs" "ru" "Конфиги" "chi" "配置" "zho" "配置" "ro" "Сonfiguratie" } "config dump class" { "en" "Dumps class data at a specified index. Usage: zp_class_dump \n\n" "ru" "Сброс информации о классе. Использование: zp_class_dump \n\n" "chi" "转储指定索引处的类数据 用法: zp_class_dump <索引|名称>\n\n" "zho" "轉儲指定索引處的類數據 用法: zp_class_dump <索引|名稱>\n\n" "ro" "Pune datele din clasă la un indice specificat. Usage: zp_class_dump \n\n" } "account donate invalid args" { "en" "Donates the money. Usage: zp_money_donate [amount]\n\n" "ru" "Передача денег. Использование: zp_money_donate [amount]\n\n" "chi" "轉賬。 用法: zp_money_donate <名称> [数量]\n\n" "zho" "转账。 用法: zp_money_donate <名稱> [數量]\n\n" "ro" "Transferați bani. Folosinta: zp_money_donate [cantitate]\n\n" } "help menu" { "en" "Help!" "ru" "Помощь!" "chi" "幫忙!" "zho" "帮忙!" "ro" "Ajutor!" } "ztele restricted zombie" { "en" "ZTele is restricted for zombies at this time." "ru" "ZTele огнаничен для зомби." "chi" "ZTele目前僅適用於殭屍。" "zho" "ZTele目前仅适用于僵尸。" "ro" "ZTele este restricționat pentru zombi în acest moment." } "config menu reload" { "#format" "{1:s}" "en" "Reload: \"{1}\"" "ru" "Загрузить: \"{1}\"" "chi" "重新读取: \"{1}\"" "zho" "重新讀取: \"{1}\"" "ro" "Incarca: \"{1}\"" } "sleeper" { "en" "Sleeper" "ru" "Слепая" "chi" "沉眠者" "zho" "沈眠者" "ro" "Somnorosul" } "ztele restricted human" { "en" "ZTele is restricted for humans at this time." "ru" "ZTele огнаничен для людей." "chi" "ZTele目前仅限人类使用。" "zho" "ZTele目前仅限人类使用。" "ro" "ZTele este restricționat pentru oameni în acest moment." } "config dump class invalid" { "#format" "{1:d}" "en" "Invalid the class index ({1})" "ru" "Неверный индекс класса ({1})" "chi" "类索引无效 ({1})" "zho" "類索引無效 ({1})" "ro" "Index-ul clasei gresit ({1})" } "ztele max" { "#format" "{1:d}" "en" "You have reached your max of @red{1} @defaultteleport(s) per round." "ru" "Вы достигли своего максимума @red{1} @defaultтелепорта(ов) за раунд." "chi" "您已达到每回合@red{1}@default个传送的最大值。" "zho" "您已达到每回合@red{1}@default个传送的最大值。" "ro" "Ați atins valoarea maximă a @red{1} @defaultteleportării(teleportărilor) per rundă." } "config reload" { "en" "Syntax: zp_reloadconfig [file alias2] ... - Reloads a config file." "ru" "Синтаксис: zp_reloadconfig <алиас файла1> [алиас файла2] ... - Перезагрузить файл конфигурации." "chi" "语法: zp_reloadconfig <文件 别名1> [文件 别名2] …… - 重新加载配置文件。" "zho" "語法: zp_reloadconfig <文件 別名1> [文件 別名2] …… - 重新加載配置文件。" "ro" "Sintaza: zp_reloadconfig [fisier alias2] ... - incarca un fisier configurabil." } "main menu" { "en" "Main menu" "ru" "Главное меню" "chi" "主要菜单" "zho" "主要菜單" "ro" "Meniu principal" } "range" { "en" "Explosive" "ru" "Взрывной" "chi" "自爆怪" "zho" "自爆怪" "ro" "Exploziv" } "ztele in progress" { "en" "You are currently pending teleportation." "ru" "В данный момент вы ожидаете телепортации." "chi" "您当前正在等待传送。" "zho" "您当前正在等待传送。" "ro" "Sunteți în curs de teleportare." } "config reload commands" { "en" "Related command(s): zp_config_reloadall" "ru" "Связанные команды: zp_config_reloadall" "chi" "相关命令(s): zp_config_reloadall" "zho" "相关命令(s): zp_config_reloadall" "ro" "Comanda legata de: zp_config_reloadall" } "config dump class start" { "#format" "{1:d}" "en" "DUMPING CACHE: {1} classes total\n========================================\n" "ru" "СБРОС КЭША: {1} классов надено\n========================================\n" "chi" "转储缓存 {1} 类总计\n========================================\n" "zho" "轉儲緩存 {1} 類總計\n========================================\n" "ro" "ELIMINA GUNOIUL: {1} clase totale\n========================================\n" } "ztele autocancel text" { "#format" "{1:d}" "en" "Teleport has been cancelled. (Restrictive boundary is @red{1}@lgreenft@default.)" "ru" "Телепортация отменена. (Ограничительная граница @red{1}@lgreenмт@default.)" "chi" "传送已被取消。 (限制边界为@red{1}@lgreen英尺@default。)" "zho" "传送已被取消。 (限制边界为@red{1}@lgreen英尺@default。)" "ro" "Teleportarea a fost anulată. (Restrictionary boundary is @red{1}@lgreenft@default.)" } "unstucks menu" { "en" "Unstuck!" "ru" "Застрял!" "chi" "逃脱!" "zho" "逃脫!" "ro" "Deblocare!" } "ztele countdown" { "#format" "{1:d}" "en" "Teleporting back to spawn in: {1} sec." "ru" "Телепортация обратно на спавн за: {1} сек." "chi" "传送回城: {1}秒。" "zho" "传送回城: {1}秒。" "ro" "Teleportare înapoi la icre în: {1} sec." } "config reload commands aliases" { "#format" "{1:s},{2:s},{3:s},{4:s},{5:s},{6:s},{7:s},{8:s},{9:s},{10:s},{11:s}" "en" "File aliases:\n* \"{1}\"\n* \"{2}\"\n* \"{3}\"\n* \"{4}\"\n* \"{5}\"\n* \"{6}\"\n* \"{7}\"\n* \"{8}\"\n* \"{9}\"\n* \"{10}\"\n* \"{11}\"" "ru" "Алиасы файла:\n* \"{1}\"\n* \"{2}\"\n* \"{3}\"\n* \"{4}\"\n* \"{5}\"\n* \"{6}\"\n* \"{7}\"\n* \"{8}\"\n* \"{9}\"\n* \"{10}\"\n* \"{11}\"" "chi" "文件别名:\n* \"{1}\"\n* \"{2}\"\n* \"{3}\"\n* \"{4}\"\n* \"{5}\"\n* \"{6}\"\n* \"{7}\"\n* \"{8}\"\n* \"{9}\"\n* \"{10}\"\n* \"{11}\"" "zho" "文件別名:\n* \"{1}\"\n* \"{2}\"\n* \"{3}\"\n* \"{4}\"\n* \"{5}\"\n* \"{6}\"\n* \"{7}\"\n* \"{8}\"\n* \"{9}\"\n* \"{10}\"\n* \"{11}\"" "ro" "Fisiere presudonime:\n* \"{1}\"\n* \"{2}\"\n* \"{3}\"\n* \"{4}\"\n* \"{5}\"\n* \"{6}\"\n* \"{7}\"\n* \"{8}\"\n* \"{9}\"\n* \"{10}\"\n* \"{11}\"" } "account give invalid args" { "en" "Gives the money. Usage: zp_money_give [amount]\n\n" "ru" "Выдача денег. Использование: zp_money_give [amount]\n\n" "chi" "给予金钱。 用法: zp_money_give <名称> [数量]\n\n" "zho" "給予金錢。 用法: zp_money_give <名稱> [數量]\n\n" "ro" "Ofera bani. Folosinta: zp_money_give [cantitate]\n\n" } "ztele autocancel centertext" { "en" "Teleport has been cancelled." "ru" "Телепортация отменена." "chi" "传送已被取消。" "zho" "传送已被取消。" "ro" "Teleportarea a fost anulată." } "buy weapons" { "en" "Buy weapons" "ru" "Купить оружие" "chi" "购买武器" "zho" "購買武器" "ro" "Cumpara arme" } "config reload invalid" { "#format" "{1:s}" "en" "Invalid file alias: \"{1}\"" "ru" "Неправильный алиас файла: \"{1}\"" "chi" "无效的文件别名: \"{1}\"" "zho" "無效的文件別名: \"{1}\"" "ro" "Pseudonimul fisierului invalid: \"{1}\"" } "ztele countdown end" { "#format" "{1:d},{2:d}" "en" "Teleported back to spawn. (Count: {1}/{2})" "ru" "Телепортировался обратно на cпавн. (Кол-во: {1}/{2})" "chi" "传送回生成。 (计数: {1}/{2})" "zho" "传送回生成。 (计数: {1}/{2})" "ro" "Teleportat înapoi la icre. (Număr: {1}/{2})" } "witch" { "en" "Witch" "ru" "Ведьма" "chi" "女巫" "zho" "女巫" "ro" "Vrajitor" } "ztele command force syntax" { "en" "Force ZTele on a client. Usage: zp_ztele_force " "ru" "Телепортировать клиента. Использование: zp_ztele_force " "chi" "在客户端上强制ZTele。 用法: zp_ztele_force " "zho" "在客户端上强制ZTele。 用法: zp_ztele_force " "ro" "Forțează ZTele pe un client. Utilizare: zp_ztele_force " } "config reload not load" { "#format" "{1:s}" "en" "Config file \"{1}\" failed to load. (Either disabled or invalid file content.)" "ru" "Не удалось загрузить файл конфигурации \"{1}\". (Отключен или неверное содержимое файла.)" "chi" "配置文件 \"{1}\" 无法加载。 (文件内容已经禁用或者无效。)" "zho" "配置文件 \"{1}\" 無法加載。 (文件內容已經禁用或者無效。)" "ro" "Fisier configurabil \"{1}\" nu a putut fi redat. (Dezactivat sau continut invalid.)" } "account give invalid amount" { "#format" "{1:d}" "en" "Invalid money amount ({1})" "ru" "Недействительная денежная сумма ({1})" "chi" "无效的金钱额度 ({1})" "zho" "無效的金錢額度 ({1})" "ro" "Cantitatea de bani este gresita ({1})" } "ztele command force successful" { "#format" "{1:s}" "en" "Player {1} was successfully teleported." "ru" "Игрок {1} был успешно телепортирован." "chi" "玩家{1}已成功传送。" "zho" "玩家{1}已成功传送。" "ro" "Jucătorul {1} a fost teleportat cu succes." } "buy extraitems" { "en" "Buy extra items" "ru" "Купить дополнительные предметы" "chi" "购买额外物品" "zho" "購買額外物品" "ro" "Cumpara lucruri extra" } "ztele menu" { "en" "Teleport!" "ru" "Телепорт!" "chi" "傳送!" "zho" "传送!" "ro" "Teleportare!" } "config reload begin" { "en" "Reloading all Zombie Plague config files...\n------------------------------------------------" "ru" "Перезагрузка всех файлов конфигурации Zombie Plague...\n------------------------------------------------" "chi" "重新加载所有僵尸感染配置文件……\n------------------------------------------------" "zho" "重新加載所有僵屍感染配置文件……\n------------------------------------------------" "ro" "Reincarcarea fisierelor configurabile Zombie Plague...\n------------------------------------------------" } "level give invalid args" { "en" "Gives the level. Usage: zp_level_give [amount]\n\n" "ru" "Выдача уровня. Использование: zp_level_give [amount]\n\n" "chi" "给予等级。 用法: zp_level_give <名称> [数量]\n\n" "zho" "給予等級。 用法: zp_level_give <名稱> [數量]\n\n" "ro" "Ofera level. Folosinta: zp_level_give [cantitate]\n\n" } "config reload finish" { "#format" "{1:s}" "en" "\"{1}\" - Successful." "ru" "\"{1}\" - Готово." "chi" "\"{1}\" - 重新读取成功。" "zho" "\"{1}\" - 重新讀取成功。" "ro" "\"{1}\" - Succes." } "level give invalid amount" { "#format" "{1:d}" "en" "Invalid level amount ({1})" "ru" "Недействительный уровень ({1})" "chi" "无效的等级数值 ({1})" "zho" "無效的等級數值 ({1})" "ro" "Cantitatea levelului gresita ({1})" } "choose classes" { "en" "Classes" "ru" "Классы" "chi" "职业" "zho" "職業" "ro" "Clasele" } "mutationheavy" { "en" "Heavy" "ru" "Тяжелый" "chi" "猎者" "zho" "獵者" "ro" "Greu" } "donates menu" { "en" "Transactions" "ru" "Транзакции" "chi" "交易" "zho" "交易" "ro" "Tranzactii" } "experience give invalid args" { "en" "Gives the experience. Usage: zp_exp_give [amount]\n\n" "ru" "Выдача опыта. Использование: zp_exp_give [amount]\n\n" "chi" "给予经验值。 用法: zp_exp_give <名称> [数量]\n\n" "zho" "給予經驗值。 用法: zp_exp_give <名稱> [數量]\n\n" "ro" "Ofera experienta. Folosinta: zp_exp_give [cantitate]\n\n" } "smoker" { "en" "Smoker" "ru" "Дымовой" "chi" "烟鬼" "zho" "煙鬼" "ro" "Fumator" } "girl info" { "en" "Skill: Sting shot\nActivation on button: F4" "ru" "Cпособность: Выстрел жалом\nАктивация на кнопку: F4" "chi" "技能: 刺痛射击\n激活按钮: F4" "zho" "技能: 刺痛射擊\n激活按鈕: F4" "ro" "Putere: lovitura usturatoaret\nActivarea de pe butonul: F4" } "mutationheavy set" { "en" "Trap installation in progress!" "ru" "Идет установка ловушки!" "chi" "陷阱部署中!" "zho" "陷阱部署中!" "ro" "Instalarea capcanei in progres!" } "choose zombieclass" { "en" "Zombie classes" "ru" "Классы зомби" "chi" "僵尸职业" "zho" "僵屍職業" "ro" "Clasele zombilor" } "admin menu" { "en" "Admin menu" "ru" "Админ меню" "chi" "管理员菜单" "zho" "管理員菜單" "ro" "Meniul adminului" "lt" "Admin meniu" } "stamper info" { "en" "Skill: Explosive coffin\nActivation on button: F4" "ru" "Cпособность: Взрывной гроб\nАктивация на кнопку: F4" "chi" "技能: 爆破棺材\n激活按钮: F4" "zho" "技能: 爆破棺材\n激活按鈕: F4" "ro" "Putere: Sicriu exploziv\nActivarea de pe butonul: F4" } "choose humanclass" { "en" "Human classes" "ru" "Классы людей" "chi" "人类职业" "zho" "人類職業" "ro" "Clasele oamenilor" } "stamper" { "en" "Stamper" "ru" "Стампер" "chi" "定棺师" "zho" "定棺師" "ro" "Stamper" } "dead" { "en" "Dead" "ru" "Мертв" "chi" "死亡" "zho" "死亡" "ro" "Mort" } "costumes menu" { "en" "Hats/Costumes" "ru" "Шапки/Костюмы" "chi" "帽子/服装" "zho" "帽子/服裝" "ro" "Masti/costume" } "mutationlight" { "en" "Ghost" "ru" "Призрак" "chi" "幽灵" "zho" "幽靈" "ro" "Fantoma" } "nemesis" { "en" "Nemesis" "ru" "Немезис" "chi" "复仇女神" "zho" "復仇女神" "ro" "Razbunatorul" } "tesla" { "en" "Tesla" "ru" "Тесла" "chi" "特斯拉" "zho" "特斯拉" "ro" "Tesla" } "sleeper info" { "en" "Passive skill: Randomly dazzles the assailant" "ru" "Пассивная способность: Случайно ослепляет нападавшего" "chi" "被动技能: 随机致盲周围攻击者" "zho" "被動技能: 隨機致盲周圍攻擊者" "ro" "Putere pasiva: Orbirea aleatorie a atacatorului" } "baller info" { "en" "Skill: Paralyzing ball\nActivation on button: F4" "ru" "Cпособность: Парализующий шар\nАктивация на кнопку: F4" "chi" "技能: 瘫痪球\n激活按钮: F4" "zho" "技能: 癱瘓球\n激活按鈕: F4" "ro" "Putere: Bila paralizanta\nActivarea de pe butonul: F4" } "girl" { "en" "Deimos" "ru" "Деймос" "chi" "妖女" "zho" "妖女" "ro" "Deimos" } "fast" { "en" "Fast" "ru" "Быстрая" "chi" "迅捷者" "zho" "迅捷者" "ro" "Rapid" } "healer" { "en" "Healer" "ru" "Лекарь" "chi" "治疗者" "zho" "治療者" "ro" "Vindecator" } "mutationheavy catch" { "en" "You've been trapped!" "ru" "Вы были пойманы в ловушку!" "chi" "你落入陷阱了!" "zho" "妳落入陷阱了!" "ro" "Ai fost prins!" } "mutationlight info" { "en" "Skill: Invisibility\nActivation on button: F4" "ru" "Cпособность: Невидимость\nАктивация на кнопку: F4" "chi" "技能: 隐身\n激活按钮: F4" "zho" "技能: 隱身\n激活按鈕: F4" "ro" "Putere: Invizibilitate\nActivarea de pe butonul: F4" } "baller" { "en" "Baller" "ru" "Шаровой" "chi" "投球者" "zho" "投球者" "ro" "Baller" } "tank" { "en" "Tank" "ru" "Большой" "chi" "坦克" "zho" "坦克" "ro" "Tanc" } "tesla info" { "en" "Skill: Hallucination blast\nActivation on button: F4" "ru" "Cпособность: Галлюцинационный заряд\nАктивация на кнопку: F4" "chi" "技能: 幻觉爆炸\n激活按钮: F4" "zho" "技能: 幻覺爆炸\n激活按鈕: F4" "ro" "Putere: Raze halucinante\nActivarea de pe butonul: F4" } "witch info" { "en" "Skill: Bats flock\nActivation on button: F4" "ru" "Cпособность: Стая летучих мышей\nАктивация на кнопку: F4" "chi" "技能: 蝙蝠蜂拥\n激活按钮: F4" "zho" "技能: 蝙蝠蜂擁\n激活按鈕: F4" "ro" "Putere: Lilieci atacatori\nActivarea de pe butonul: F4" } "range info" { "en" "Skill: Infection gas\nActivation on death" "ru" "Cпособность: Заражение\nАктивация при смерти" "chi" "技能: 感染毒气\n激活于 死亡" "zho" "技能: 感染毒氣\n激活於 死亡" "ro" "Putere: Gaz infectat\nActivare la moarte" } "mutationheavy success" { "en" "The trap has been set!" "ru" "Ловушка установлена!" "chi" "陷阱已部署!" "zho" "陷阱已部署!" "ro" "Capcana a fost setata!" } "mutationheavy catched" { "#format" "{1:s}" "en" "Player: {1} - trapped!" "ru" "Игрок: {1} - попал в ловушку!" "chi" "玩家: {1} - 落入陷阱!" "zho" "玩家: {1} - 落入陷阱!" "ro" "Jucatorul: {1} - prins!" } "healer info" { "en" "Skill: Healing for money rewards\nActivation on button: F4" "ru" "Cпособность: Лечение для получения денег\nАктивация на кнопку: F4" "chi" "技能: 赏金治疗\n激活按钮: F4" "zho" "技能: 賞金治療\n激活按鈕: F4" "ro" "Putere: Healing for money rewards\nActivarea de pe butonul: F4" } "mutationheavy info" { "en" "Skill: Traping for money rewards\nPress button: F4" "ru" "Cпособность: Ловушки c получением денег\nЗадержите кнопку: F4" "chi" "技能: 报酬陷阱\n激活按钮: F4" "zho" "技能: 報酬陷阱\n激活按鈕: F4" "ro" "Putere: Capcana pentru bani\nApasa butonul: F4" } "tank info" { "en" "Skill: Invulnerability\nActivation on button: F4" "ru" "Cпособность: Неуязвимость\nАктивация на кнопку: F4" "chi" "技能: 无敌\n激活按钮: F4" "zho" "技能: 無敵\n激活按鈕: F4" "ro" "Putere: Invulnerabilitate\nActivarea de pe butonul: F4" } "mutationheavy cancel" { "en" "Cancel the installation!" "ru" "Отмена установки!" "chi" "取消部署!" "zho" "取消部署!" "ro" "Opreste instalarea!" } "fast info" { "en" "Skill: Fast running\nActivation on button: F4" "ru" "Cпособность: Ускорение\nАктивация на кнопку: F4" "chi" "Skill: 疾奔\n激活按钮: F4" "zho" "Skill: 疾奔\n激活按鈕: F4" "ro" "Putere: Alergare rapida\nActivarea de pe butonul: F4" } "psyh info" { "en" "Skill: Scream\nActivation on button: F4" "ru" "Cпособность: Крик\nАктивация на кнопку: F4" "chi" "技能: 尖叫\n激活按钮: F4" "zho" "技能: 尖叫\n激活按鈕: F4" "ro" "Putere: Tipat\nActivarea de pe butonul: F4" } "human" { "en" "Human" "ru" "Человек" "chi" "人类" "zho" "人類" "ro" "Om" } "zombie" { "en" "Zombie" "ru" "Зомби" "chi" "丧尸" "zho" "喪屍" "ro" "Zombi" } "survivor" { "en" "Survivor" "ru" "Выживший" "chi" "幸存者" "zho" "幸存者" "ro" "Supravietuitor" } "sniper" { "en" "Sniper" "ru" "Снайпер" "chi" "狙击手" "zho" "狙擊手" "ro" "Lunetist" } "black" { "en" "Black" "ru" "Охотник" "chi" "布莱克" "zho" "布萊克" "ro" "Negru" } "carrie" { "en" "Carrie" "ru" "Кэри" "chi" "嘉利" "zho" "嘉利" "ro" "Carrie" } "choi" { "en" "Choi" "ru" "Чои" "chi" "蔡" "zho" "蔡" "ro" "Choi" } "swat" { "en" "SWAT" "ru" "Полицейский" "chi" "斯瓦特" "zho" "斯瓦特" "ro" "SWAT" } "ct" { "en" "CT" "ru" "Спецназовец" "chi" "行动队" "zho" "行動隊" "ro" "CT" } "anarhist" { "en" "Anarchist" "ru" "Анархист" "chi" "无政府主义者" "zho" "無政府主義者" "ro" "Anarchist" } "emma" { "en" "Emma" "ru" "Эмма" "chi" "艾玛" "zho" "艾瑪" "ro" "Emma" } "pirate" { "en" "Pirate" "ru" "Пират" "chi" "海盗" "zho" "海盜" "ro" "Pirat" } "airburster" { "en" "Airburster" "ru" "Воздушная пушка" "chi" "Airburster" "zho" "Airburster" "ro" "Airburster" } "skull5" { "en" "Skull V" "ru" "Скулл V" "chi" "Skull V" "zho" "Skull V" "ro" "Skull V" } "knife tactical" { "en" "Huntsman Knife" "ru" "Нож егеря" "chi" "猎杀刀" "zho" "獵殺刀" "ro" "Huntsman Knife" } "m249" { "en" "M249 SAW" "ru" "M249 SAW" "chi" "M249 SAW" "zho" "M249 SAW" "ro" "M249 SAW" } "knife falchion" { "en" "Falchion Knife" "ru" "Фальшион" "chi" "弯刀" "zho" "彎刀" "ro" "Falchion Knife" } "negev" { "en" "Negev" "ru" "Негев" "chi" "Negev" "zho" "Negev" "ro" "Negev" } "m134" { "en" "M134 Monkey" "ru" "M134 Обезьяна" "chi" "M134 猴子" "zho" "M134 猴子" "ro" "M134 Monkey" } "knife butterfly" { "en" "Butterfly" "ru" "Бабочка" "chi" "蝴蝶刀" "zho" "蝴蝶刀" "ro" "Butterfly" } "sfmg" { "en" "SF-MG" "ru" "SF-MG" "chi" "SF-MG" "zho" "SF-MG" "ro" "SF-MG" } "knife bowie" { "en" "Bowie Knife" "ru" "Охотничий нож" "chi" "博伊刀" "zho" "博伊刀" "ro" "Bowie Knife" } "sgdrill" { "en" "SG-DRILL" "ru" "SG-Бур" "chi" "SG-DRILL" "zho" "SG-DRILL" "ro" "SG-DRILL" } "balrog7" { "en" "Balrog VII" "ru" "Балрог VII" "chi" "Balrog VII" "zho" "Balrog VII" "ro" "Balrog VII" } "knife push" { "en" "Shadow Daggers" "ru" "Клинки" "chi" "暗影匕首" "zho" "暗影匕首" "ro" "Shadow Daggers" } "janus7" { "en" "Janus VII" "ru" "Джанус VII" "chi" "Janus VII" "zho" "Janus VII" "ro" "Janus VII" } "knife ursus" { "en" "Ursus Knife" "ru" "Бурый нож" "chi" "乌苏斯刀" "zho" "烏蘇斯刀" "ro" "Ursus Knife" } "fists" { "en" "Fists" "ru" "Кулаки" "chi" "拳头" "zho" "拳頭" "ro" "Maini" } "zombie claw" { "en" "Zombie Claw" "ru" "Зомби клешни" "chi" "丧尸之爪" "zho" "喪屍之爪" "ro" "Zombie Claw" } "knife gypsy" { "en" "Navaja Knife" "ru" "Навахо нож" "chi" "剃刀" "zho" "剃刀" "ro" "Navaja Knife" } "nemesis claw" { "en" "Nemesis Claw" "ru" "Немезис клешни" "chi" "复仇女神之爪" "zho" "復仇女神之爪" "ro" "Nemesis Claw" } "knife stiletto" { "en" "Stiletto Knife" "ru" "Шпилька нож" "chi" "细木工刀" "zho" "細木工刀" "ro" "Stiletto Knife" } "knife" { "en" "Classic Knife" "ru" "Обычный нож" "chi" "经典小刀" "zho" "經典小刀" "ro" "Classic Knife" } "knife t" { "en" "Knife T" "ru" "Нож террориста" "chi" "T刀" "zho" "T刀" "ro" "Knife T" } "knife widowmaker" { "en" "Talon Knife" "ru" "Нож коготь" "chi" "利爪刀" "zho" "利爪刀" "ro" "Talon Knife" } "knife gg" { "en" "Gold Knife" "ru" "Золотой нож" "chi" "黄金之刃" "zho" "黃金之刃" "ro" "Gold Knife" } "spanner" { "en" "Spanner" "ru" "Гаечный ключ" "chi" "扳手" "zho" "扳手" "ro" "Spanner" } "knife gut" { "en" "Gut Knife" "ru" "Потрошитель" "chi" "穿肠刀" "zho" "穿腸刀" "ro" "Gut Knife" } "knife flip" { "en" "Flip Knife" "ru" "Нож перевертыш" "chi" "折叠刀" "zho" "折疊刀" "ro" "Flip Knife" } "m9 bayonet" { "en" "M9 Bayonet" "ru" "M9 Bayonet" "chi" "M9刺刀" "zho" "M9刺刀" "ro" "M9 Bayonet" } "karambit" { "en" "Karambit" "ru" "Карамбит" "chi" "爪子刀" "zho" "爪子刀" "ro" "Karambit" } }