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Phrase Information

Name
SetModelEntity Player
English
- \"sm_setmodelentity\": Sets all entities model that match the given classname (Usage: sm_setmodelentity ) | Example: !setmodelentity infected models/props_interiors/table_bedside.mdl

Translation Information

Added By
Let's Go ! (imported)
Date Created
2013-01-17 18:29:26 UTC
Language
French (fr)
Text
- \"sm_setmodelentity\": Sets all entities model that match the given classname (Utilisation : sm_setmodelentity ) | Exemple : !setmodelentity infected models/props_interiors/table_bedside.mdl
In-game Preview
- \"sm_setmodelentity\": Sets all entities model that match the given classname (Utilisation : sm_setmodelentity ) | Exemple : !setmodelentity infected models/props_interiors/table_bedside.mdl (This shows how the phrase will appear in game. Format placeholders will be filled in by the plugin in-game.)