Back to phrase
Phrase Information
- Name
- SetModelEntity Player
- English
-
- \"sm_setmodelentity\": Sets all entities model that match the given classname (Usage: sm_setmodelentity ) | Example: !setmodelentity infected models/props_interiors/table_bedside.mdl
Translation Information
- Added By
- Let's Go !
(imported)
- Date Created
- 2013-01-17 18:29:26 UTC
- Language
- French (fr)
- Text
- - \"sm_setmodelentity\": Sets all entities model that match the given classname (Utilisation : sm_setmodelentity ) | Exemple : !setmodelentity infected models/props_interiors/table_bedside.mdl
- In-game Preview
- - \"sm_setmodelentity\": Sets all entities model that match the given classname (Utilisation : sm_setmodelentity ) | Exemple : !setmodelentity infected models/props_interiors/table_bedside.mdl
(This shows how the phrase will appear in game. Format placeholders will be filled in by the plugin in-game.)